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#21 | |
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Immortal Lobster of Wheeling
Demi Moderator
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Quote:
True. Wikipedia seems to have quite a compilation of information for all Japanese provinces by the way.
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Pay attention when I use this color. ICQ: 150 858 672 Originally posted by The Patrician: MMORPGs were invented by the World Health Organisation to help combat the spread of AIDS. Originally Posted by kjd22c (on HoI3 AI building 38 transports): Why on earth does the AI have so many transport planes? Are they relocating the entire population of invaded countries? Last edited by Chaingun; 31-10-2005 at 16:22. |
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#22 | |
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General
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Location: Turku or Hattula, Finland
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#23 | |
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Omnes Omnibus
Join Date: May 2004
Location: Chiba, Japan
Posts: 834
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Quote:
Scenario1 (1546) 1. Kokudaka*10000 koku (start value/max.value), 2. Mine (start value/max.value), 3. City prosperity (start value/max.value), 4. Moral of native soldiers Touhoku district Ezo 3/34, 5/20, 2/50, 90 Kita-Mutsu 13/68, 1/9, 1/50, 80 Minami-Mutsu 15/75, 1/5, 5/85, 80 Dewa 13/69, 1/4, 6/95, 80 Kantou district Hitachi 15/76, 2/7, 9/120, 80 Kouzuke 21/53 0/2, 13/140, 80 Shimotsuke 10/54, 0/2, 10/120, 80 Kazusa 15/39, 0/1, 6/70, 70 Shimousa 20/50, 0/0, 7/130, 70 Awa 4/10, 0/0, 3/30, 70 Musashi 39/99, 0/2, 51/315, 80 Sagami 1/23, 0/1, 28/150, 70 Izu 4/8, 1/4, 8/40, 60 Hokuriku district Echizen 27/69, 0/3, 18/180, 70 Ecchuu 26/63, 1/3, 10/120, 80 Echigo 39/78, 8/15, 12/140, 90 Kaga 17/43, 0/3, 22/140, 80 Noto 9/23, 0/0, 6/60, 70 Sado ???? Chuubu district Kai 13/26, 10/20, 7/70, 80 Kita-Shinano 17/34, 2/5, 10/110, 90 Minami-Shinano 12/25, 1/3, 10/100, 80 Hida 2/5, 3/10, 5/50, 70 Mino 30/61, 0/1, 17/170, 70 Toukai district Suruga 9/24, 2/6, 16/170, 50 Tootoumi 13/34, 0/1, /12/130, 60 Mikawa 20/41, 0/2, /14/130, 80 Owari 34/58, 0/0, 27/250, 50 Ise 29/59, 0/2, 20/200, 60 Shima 1/3, 0/0, 2/30, 70 Kinki district Yamashiro 16/23, 0/0, 18/280, 50 Kita-Oumi 19/32, 0/1, 14/105, 70 Minami-Oumi 31/52, 0/0, 24/235, 60 Yamato 23/46, 0/1, 16/240, 60 Tanba 17/29, 0/2, 6/110, 70 Settsu 26/38, 0/0, 30/350, 50 Kawachi 18/27, 0/0, 15/180, 50 Izumi 11/16, 0/0, 34/220, 50 Kii 20/40, 0/1, 12/150, 60 Iga 3/11, 0/1, 2/20, 100 Wakasa 4/9, 0/0, 4/40, 60 San'in district Tango 5/13, 1/3, 6/70, 60 Tajima 5/13, 4/12, 6/70, 60 Inaba 6/15, 0/4, 6/80, 60 Houki 7/18, 0/4, 6/70, 60 Izumo 10/26, 0/5, 8/90, 60 Iwami 6/15, 5/14, 6/90, 60 Oki ???? Sanyou district Harima 22/57, 0/1, 14/190, 50 Mimasaka 8/20, 1/8, 5/70, 60 Bizen 12/31, 0/0, 12/140, 50 Bicchuu 10/27, 0/2, 7/100, 50 Bingo 15/26, 0/3, 18/180, 50 Aki 18/27, 0/4, 48/120, 50 Suou 17/29, 0/3, 76/190, 50 Nagato 14/24, 0/2, 36/90, 50 Shikoku district Awaji 4/8, 0/0, 20/50, 50 Sanuki 12/21, 0/0, 8/100, 50 Awa 15/25, 1/4, 56/140, 60 Iyo 16/41, 1/4, 11/150, 50 Tosa 11/28, 0/5, 8/120, 80 Kyuushuu district Buzen 13/27, 0/4, 14/160, 70 Bungo 21/42, 1/5, 14/180, 60 Chikuzen 27/54, 0/3, 15/290, 70 Chikugo 15/31, 0/2, 11/120, 60 Hizen 29/58, 0/3, 20/230, 80 Higo 17/58, 2/10, 14/180, 90 Hyuuga 8/29, 0/4, 12/130, 70 Oosumi 6/22, 0/2, 7/90, 90 Satsuma 14/36, 0/4, 9/110, 100 Ryuukyuu ???? |
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#24 | |
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Immortal Lobster of Wheeling
Demi Moderator
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Quote:
Gratianus: I don't want copyright infringement here but that data does provide clues.
__________________
Pay attention when I use this color. ICQ: 150 858 672 Originally posted by The Patrician: MMORPGs were invented by the World Health Organisation to help combat the spread of AIDS. Originally Posted by kjd22c (on HoI3 AI building 38 transports): Why on earth does the AI have so many transport planes? Are they relocating the entire population of invaded countries? |
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#25 | |
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General
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Location: Turku or Hattula, Finland
Posts: 1,769
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Quote:
Are you going to develop an event system such as Paradox used in their games? I think the possiblity of volcanic eruptions and earthquakes should exist and they should damage the economy of a single province. |
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#26 | |
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Immortal Lobster of Wheeling
Demi Moderator
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Quote:
Were you thinking of historical or random earthquakes/volcanoes. The former should be in I think, about the latter I'm not so sure because generally I become pissed off at excessive numbers of bad events in strategy game. Especially if I can avoid them by save-reloading.
__________________
Pay attention when I use this color. ICQ: 150 858 672 Originally posted by The Patrician: MMORPGs were invented by the World Health Organisation to help combat the spread of AIDS. Originally Posted by kjd22c (on HoI3 AI building 38 transports): Why on earth does the AI have so many transport planes? Are they relocating the entire population of invaded countries? |
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#27 | |
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General
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Quote:
I think we should gather information on Japanese volcanoes and major eruptions in Sengoku Jidai period. Eruptions would strike against specific provinces where the volcano is. Again, the income from that province should be slightly reduced. |
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#28 |
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Omnes Omnibus
Join Date: May 2004
Location: Chiba, Japan
Posts: 834
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I've drawn new map with old coastline.
DOWNLOAD http://files.upl.silentwhisper.net/upload4/Japan.zip Provinces: 1 Ezo 2 KitaMutsu 3 NakaMutsu 4 MinamiMutsu 5 KitaDewa 6 MinamiDewa 7 Hitachi 8 Shimousa 9 Kazusa 10 Awa 11 Shimotsuke 12 Kouzuke 13 Musashi 14 Sagami 15 Izu 16 Echigo 17 Sado 18 Ecchuu 19 Noto 20 Kaga 21 Echizen 22 Kai 23 Shinano 24 Hida 25 Suruga 26 Tootoumi 27 Mikawa 28 Owari 29 Mino 30 Ise 31 Shima 32 Oumi 33 Wakasa 34 Yamashiro 35 Iga 36 Yamato 37 Kii 38 Kawachi 39 Settsu 40 Izumi 41 Tanba 42 Tango 43 Tajima 44 Inaba 45 Houki 46 Izumo 47 Iwami 48 Nagato 49 Suou 50 Oki 51 Harima 52 Bizen 53 Mimasaka 54 Bicchuu 55 Bingo 56 Aki 57 Awaji 58 Awa 59 Sanuki 60 Iyo 61 Tosa 62 Bunzen 63 Bungo 64 Chikuzen 65 Chikugo 66 Hizen 67 Higo 68 Hyuuga 69 Oosumi 70 Satsuma 71 Tsushima 72 Iki 73 Ryuukyuu |
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#29 |
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Omnes Omnibus
Join Date: May 2004
Location: Chiba, Japan
Posts: 834
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Natural disasters in Sengoku period.
1495 storm in Kai 1498 tsunami in Kantou 1498 earthquake (M8.6) in Toukai 1501 famine in Shikoku (seriously damaged) 1502 earthquake (M6.9) in Echigo 1503 drought and famine in the whole country 1510 earthquake (M6.7) in Settsu, Kawachi 1511 typhoon in Oushuu, Kinki, Kyuushuu 1512 storm in Kantou 1512 drought in Musashi, Yamato, Iwami 1517 storm and flood in the whole country 1518 conflagration in Ise 1518 heavy snow in Sagami, Kinki 1520 earthquake (M7.0) in Kii 1532 drought in Ezo, MinamiMutsu, Kai 1532 eruption in Shinano 1535 flood in Mino 1535 drought in the whole country 1539 flood in Kantou, Kinki (seriously damaged) 1540 storm in Ise, Kii 1540 typhoon in Oushuu, Kantou, Chuubu, Kinki 1541 typhoon in Oushuu, Toukai, Kinki 1544 typhoon and flood in Toukai, Kinki 1545 drought in Kai, Bizen, Mimasaka 1550 flood in Ouchuu, Kinki 1551 drought in Kai, Higo 1553 eruption in Izu 1555 earthquake (M6.7) in MinamiMutsu 1557 typhoon and tidal wave in Kinki 1557 drought and famine in Kinki 1558 drought in Yamashiro, Yamato 1569 famine in Ezo 1570 typhoon in Suruga, Tootoumi, Owari (seriously damaged) 1575 strom in Kanto 1575 drought in Harima, Iwami, Izumo 1576 poor harvest in Iwami, Izumo, Hizen 1578 flood in Kinki 1578 heavy snow in Toukai 1579 earthquake (M6.2) in Settsu 1582 eruption in Higo 1584 drought in Musashi, Yamashiro, Kawachi, Izumi 1584 eruption in Higo 1585 eruption in Hida 1586 earthquake (M7.9) in Kantou, Toukai, Hokuriku, Kinki 1596 flood in Kantou, Chuubu (seriously damaged) 1596 eruption in Shinano 1596 earthquake in Kinki 1599 poor harvest in Kantou (seriously damaged) Japanese volcanoes in Sengoku period Chausu-dake (Shimotsuke) Mihara-yama (Izu) Fuji-san (Suruga) Asama-yama (Shinano) Yake-dake (Hida) Aso-zan (Higo) Sakurajima (Oosumi) I don't know any more...
Last edited by Gratianus; 01-11-2005 at 00:52. |
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#30 | |
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WritAAR, ReadAAR...
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Quote:
Chaingun: Any help I can give just ask... although I dont realy know what help I can be.
__________________
Tolerance, Political Liberty & The rule of law My current AAR; Young Lions: A British History Read it here Updated; 20-11-09 My Ink-Well for a list of all my AARs; See it here Currently Reading; By the People, For the People by jape Read it here Sir Clive Wolfe, WritAAR of the Week 01-01-06
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#31 |
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Immortal Lobster of Wheeling
Demi Moderator
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To all: I will be pretty idle with this until Friday now and won't be writing much in thread.
To Gratianus: Regarding map, will see how it works, I don't think every single small island can be drawn though because exceptionally small pixel areas just look weird when smoothened. However some of your bigger islands weren't on my base map. Thank you for list of events by the way, good reference material, though I think we'll have to check out the relative severities of these things.EDIT: In general yours is way more accurate though. However, I would like some changes to it in order to be able to import it. First, could you remove those red borders? They would screw over conversion process unforunately. Secondly, limit the number of colors and make them easy to identify; that is, use RGB values such as (255, 0, 0), (0, 255, 0), (0, 0, 255), (255, 255, 0), (0, 255, 255), ( 255, 0, 255) and of course black and white. I know this is mostly what you've done this far but there is some purple shade I don't recognize.I'll remove islands that are too small myself. Your map is 3300x2800 pixels, while mine was 3180x4400 pixels. Although the difference is good, I wonder why the proportions are different. I would guess yours is lies rotationally different from mine or something, which allows it to fit into a smaller frame. Anyhow, 3300x2800 is big enough especially since less pixels are wasted to sea area.
__________________
Pay attention when I use this color. ICQ: 150 858 672 Originally posted by The Patrician: MMORPGs were invented by the World Health Organisation to help combat the spread of AIDS. Originally Posted by kjd22c (on HoI3 AI building 38 transports): Why on earth does the AI have so many transport planes? Are they relocating the entire population of invaded countries? Last edited by Chaingun; 01-11-2005 at 09:17. |
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#32 | ||
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Omnes Omnibus
Join Date: May 2004
Location: Chiba, Japan
Posts: 834
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Quote:
http://files.upl.silentwhisper.net/upload0/jp1a.zip I didn't remove islands, because I had no idea which one to remain or remove. Please arrange them for yourself. Quote:
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#33 |
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Immortal Lobster of Wheeling
Demi Moderator
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All in all nice work! Though it will take some time before you can see results because I stopped work on the game menu system until Friday for my maths test. This menu is required to access the map. (EU2 style Singleplayer choice.)
How important is the province Ryuukyuu)? The reason I ask is that It'll require some extra programming to account for the fact its physical distance is not its position on this map, and we'll have to mark this out. Not really all that difficult, but I'm just lazy , so I ask whether Ryookuyuu will have much historical value in the Sengdoku period and whether it can be removed.EDIT: I would like to ask a question for all. Is there any point in having seazones around? I mean, were there any fleet battles of significance or should the only naval consideration be the price of transport from one port province to another? The latter can just be handled by a distance cost multiplier matrix.
__________________
Pay attention when I use this color. ICQ: 150 858 672 Originally posted by The Patrician: MMORPGs were invented by the World Health Organisation to help combat the spread of AIDS. Originally Posted by kjd22c (on HoI3 AI building 38 transports): Why on earth does the AI have so many transport planes? Are they relocating the entire population of invaded countries? Last edited by Chaingun; 01-11-2005 at 17:24. |
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#34 | |
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General
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Location: Turku or Hattula, Finland
Posts: 1,769
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Quote:
Kingdom of Ryukyu |
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#35 | |
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Immortal Lobster of Wheeling
Demi Moderator
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Quote:
EDIT: Another general question, can anyone think of a name for this since I'm tiring for "Japan game".
__________________
Pay attention when I use this color. ICQ: 150 858 672 Originally posted by The Patrician: MMORPGs were invented by the World Health Organisation to help combat the spread of AIDS. Originally Posted by kjd22c (on HoI3 AI building 38 transports): Why on earth does the AI have so many transport planes? Are they relocating the entire population of invaded countries? Last edited by Chaingun; 01-11-2005 at 18:00. |
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#36 | ||
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Omnes Omnibus
Join Date: May 2004
Location: Chiba, Japan
Posts: 834
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#37 | ||
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WritAAR, ReadAAR...
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Seriously though how about simply Shogun? or Sengoku? or Sengoku, Shogun? Or if you want to get the OT guys to want the game then call it Ninja's with lightsabers and lazers!!
__________________
Tolerance, Political Liberty & The rule of law My current AAR; Young Lions: A British History Read it here Updated; 20-11-09 My Ink-Well for a list of all my AARs; See it here Currently Reading; By the People, For the People by jape Read it here Sir Clive Wolfe, WritAAR of the Week 01-01-06
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#38 | |
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General
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Location: Turku or Hattula, Finland
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#39 | |
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Immortal Lobster of Wheeling
Demi Moderator
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Quote:
(Some shareware can still be paid for due to definition IIRC.)Yes, I wouldn't choose "Shogun" merely due to "Shogun: Total War". Sengdoku Jidai sounds a bit unorginal (and who'll remember it...). I'm pondering about whether to use some English metaphor for the situation in Sengdoku Japan. Gratianus: Do you remember the per province koku production you posted a recently? I'd like something similar but for another year (preferably before the 1600s), like around 1500-1550 or so. The reason is, I'll be able to model linear economic growth rates with two data points (and I could experiment with an exponential model if I had more).
__________________
Pay attention when I use this color. ICQ: 150 858 672 Originally posted by The Patrician: MMORPGs were invented by the World Health Organisation to help combat the spread of AIDS. Originally Posted by kjd22c (on HoI3 AI building 38 transports): Why on earth does the AI have so many transport planes? Are they relocating the entire population of invaded countries? |
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#40 | |
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General
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Location: Turku or Hattula, Finland
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